Large sonar upgrade!
3 new sonar sensors
Upgraded noise modeling in Imaging and Profiling Sonar
Lots of misc bug fixes!
Upgrade to Unreal Engine 4.27
SonarSensor is now ImagingSonar
Rotations are now a correct [roll, pitch, yaw].
step function no longer returns terminal, reward and info. Only state.
Environments no longer publish over lcm in pre-start ticks.
Timeouts are turned off for sonars to prevent premature termination of the simulation.
Specifying a number of ticks to execute at once now ticks for all of them.
Required pywin32 <= 228 for easier Windows install.
First official release!
New Ocean environment package.
2 new agents and 7 new sensors, along with updating of all previous sensors.
Complete rebranding to HoloOcean.
Added a plethora of new sensors, all with optional noise configurations
New Ocean package.
Added frame rate capping option.
Added ticks_per_sec and frames_per_sec to scenario config, see Frame Rates.
Everything is now rebranded from Holodeck -> HoloOcean.
Sensors now return values from their location, not the agent location.
IMU now returns angular velocity instead of linear velocity.
Various integer -> float changes in scenario loading.